The enemies have the annoying RPG habit of dragging their weapons and ammo into the afterlife, so you’ll have to be very attentive when it comes to boxes and forest stashes that might be out of the way of your normal attack vector. Chucking one at a group of fascists is generally a fun opener.Īs thrilling as combat is though, it’s not just about sending Nazis to Hell in Partisans 1941. The enemy is generally smart enough to get out of their way, but it’s not always the case. So outside of skills that enable you to dodge shots better when moving, it’s all about having good cover and preventing enemies from flanking you – oh, and grenades. On normal difficulty, neither you nor the enemy will have an abundance of health. There are also interactive bits of scenery like exploding barrels or OSHA-nightmare trucks on ramps that can be used to aid you in the goal of killing Nazis.īlowing up an appropriately-1941 short-barreled Panzer IV.Īs for when the shooting starts, it doesn’t usually last long. It’s a bit like Mutant Year Zero in allowing you to thin the herd before getting embroiled in a fire fight. Personally, I found the stealth route to be easier, if only for whittling out outlying guards before coming down hard on the main group. Fortunately, you’re left to your own devices most of the time. This may throw a bit of a wrench into the plans of players who like to GO LOUD as fast as possible. Some mission objectives in Partisans 1941 will demand stealth. Fighting the war in Partisans 1941Īgain, this all depends on your playstyle. You might even choose to never unlock any of the unique skills if, for some reason, you want to miss out on stuff like Valya’s one shot-one kill sniper attacks. In the end, it’s all up to individual preference. Some partisans are better at stealth – like Sanek who pretends to be just a kid to bypass enemies – while others have a more direct martial bent. Polizei – local collaborators and Nazi groupies – are an early-game enemy type.Īctually, the knife throwing skill is one of two skills unique to Zorin, Each character has an individualized skill tree, but most upgrades are common if unlocked at different levels.Įveryone can upgrade their ability to handle two types of guns (that’s rifles and pistols for Zorin), though the rest of the spread is a bit more varied. Seriously, due to his knife throwing-and Nazi-stabbing skills, Zorin was my Partisans 1941 MVP. Therefore, tactical pause is invaluable in both setting up shooting galleries to nail as many Nazis as possible before they can fire back and for getting one member of your group to stab a guard while Zorin throws his instagib knife at the next trooper. You always have to strike from a position of power – or ambush. Likewise, there are many more Nazis on the map. You must remember that you only have three members of your unit with you. This is a real-time tactics game, but you can also engage in tactical pause mode to easier coordinate actions between the members of your group. Typically, your time in Partisans 1941 will be spent controlling a group of three fighters from an isometric perspective that we all know and love from titles like Desperadoes, Commandos, XCOM and countless others. Outnumbered and outgunned, but not outstabbed Well, maybe not strangling, that’s unsupported in the game. Blazkowicz, we’re about to be “shooting, stabbing, and strangling Nazis.” Meeting up with the locals, he’s about to get some resistance action going. Captain Zorin comes from one such unit – and for now, he’s an escapee from a German POW camp. Chaos follows, and many Soviet units are beaten, scattered, or surrounded. The Nazi blitzkrieg (still very much horse-powered) is unleashed on the USSR. The game, appropriately enough, is titled Partisans 1941.Īs hinted in the title, the year is 1941. This is a World War II game where you fight as the local people resisting the Nazi occupation – but it’s not set in France! That’s right, baby, we’re finally acknowledging that Soviet partisans existed.
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